Game review: Westward II: Heroes of the Frontier

A couple of weeks ago, I played Westward II: Heroes of the Frontier. This was another type of Sims game but with a wild west touch to it. You play one of three characters trying to turn a patch of desert into a thriving western town. Despite failing miserably during my few first attempts at the game, I had way too much fun playing it. Combining the variety of challenges with the 'open sandbox' type of play, you can do just about anything you want to with your town. If you want to put your farm far apart from where the townspeople live, you can. Obviously you need to put your lumberjacks near trees and your gold mine on top of a gold vein but other than things like that, you are completely free to do what you want to. I think this makes the game a lot more fun than if they had laid everything out for you and you just have to complete what they tell you. I'll be buying this game in the near future!

Wii Fit

My husband puchased the Wii Fit the other night. We've only had it two days and it's already killing me! Yesterday morning, we set up our fitness sheets. It asks you how tall you are then it weighs you and asks you to do some balance exercises. Based on all of this, you are told your BMI (body mass index) and your "fitness age." You can also see your weight if you wish.

However, BMI is a very flawed system. It doesn't take into account how much muscle or what type of body you have. As a result, I was listed as "obese" when I am definitely not in that category. Overweight? Yes. Obese? No. It would be nice if there was a setting for body type at least.

Yesterday night, I started my official workout schedule. I did a bit of yoga, some aerobic exercises and some balance exercises. I did not do the strength section. My favorite exercise, by far, is the aerobic step section. It's almost like Dance Dance Revolution but on a stair! I also enjoyed the hula hoop aerobic exercise as well. In the end, my half hour left me a little sweaty but not out of breath.

Last night was night two of my workout schedule. I warmed up with the yoga stretches before moving onto strength exercises and finishing off with some light aerobics and balance. I could definitely feel my "core" muscles working. My back is a little sore today as a result. It's nothing terrible but I think the yoga exercises, which is supposed to work on your posture and balance, have forced my back muscles to work a little bit harder.

Overall, I am really enjoying using the Fit so far. I'm planning on doing at least a half hour workout every day. I'll try my best to keep all of you informed of my progress!

Game review: Flower Stand Tycoon

I used to enjoy playing Tycoon games. Yes, I purchased Monopoly Tycoon many years ago. Flower Stand Tycoon sounded like it might be a bit of fun. However, the game isn't like any Tycoon game I've ever played. You don't purchase new flowers. Heck, you don't even purchase the places where you sell flowers! Here you are a meager flower salesperson, traveling to various locations to try to beat your competitors. Every location where you have a higher rating than your competition, that area turns your color. The goal is to get as many squares to turn your color as possible. Oh, and you want to keep them your color.

I actually found this game quite boring. I guess I was looking for something a bit more exciting. It's difficult to steal your competitor's locations while making sure you visit your locations enough to keep them. You only get new flowers when you spend enough money "researching" them. Why should we need to research flowers? We should be able to just buy them! I think there was a possibility for a good game here but it definitely should not have been under the Tycoon name.

Game review: Hidden Mysteries: Civil War

Generally speaking, I like to keep my learning and my gaming separate. That is something I save for my daughter. However, I thought that Hidden Mysteries: Civil War sounded like it might be some fun. While it is a pretty standard hidden object game with the list of items for you to find, each list has one item that moves the "plotline" forward. The plotline here is the American Civil War. Each location is the historic location of a landmark battle. Each clue tells us a little bit more about some of the people that fought these battles. So it's a history lesson that has been made enjoyable - especially for those of us who aren't fond of historic things.

Game review: Magical Forest

Once in awhile, I get an urge to play a Sims type of game. It doesn't happen to often but it does happen. This time I got the urge, I decided to try Magical Forest. It's a game where you raise magical sprites. There are different types of sprite and each one gives different coins. You use these coins to buy food or upgrade your caretakers or buy new sprites. I honestly thought this game was going to be a lot like Insaniquarium over at Pop Cap Games. In a way, it is. You are basically feeding a critter and trying to get them to level up. However, in this game, there are a ton more upgrades to your weapons and you can obtain spells to help you defeat your enemies faster. There are also more types of sprites, which you can buy and resell as you wish.

Surprisingly, I had a lot of fun playing this. I'm not sure why I enjoyed it, I just did. It's one of those unexplainable things in life. Give it a try, it's very fun.

Game review: Build-a-lot 2: Town of the Year

Last year, I really loved playing Build-A-Lot so I had really high expectations for the sequel. Luckily, the game not only met my expectations but exceeded them! The gameplay is pretty much the same from the first game. You are given a variety of tasks and you need to get the materials and workers to complete them within the time limit. This time around, there are new buildings for you such as a playground. These buildings will effect the buildings around them. For example, if you build a playground between two houses, those houses will each get an extra "happiness" rating. However, if you build a factory near the houses, they will receive negative "happiness" points. This actually makes the game a bit more fun because now you have to figure out how to rearrange your development to make everyone as happy as possible.

This will probably be my favorite game of the entire year.

Game review: Cooking Quest

I have played a lot of hidden object games but none of them have been as weird as Cooking Quest. It actually mixes a hidden object game with a tiny bit of time management in an attempt to make it interesting. As with most hidden object games, you are given a level and a list of objects to find. In each list, there is at least one object that you need to make the food item you picked. Once you gather all the items in each level, you need to cook the food and serve it. However, they don't tell you which objects go together and which go to which cooking device. So you may, for example, have a knife, some onions and some carrots. The knife will only work on one of those and it doesn't tell you which. The same goes for the cooking devices. You might have a steak, an oven and a pan on a stovetop but it won't tell you which device needs to be used to cook the steak. It makes that part of the game annoying.

In the hidden object part, the items are difficult to find. Some of the items are hidden behind other ones so you might only see the tip of an item you need. I'm not sure why these games have started leaning toward this trend but it's not fun. It's annoying when you need to use a hint because you can't find an object only to find that's because it's hidden behind something else! Put them all out in the open. Make the game fair.

I can't say I'll play this game again. There are way too many other hidden object games that are a lot better.

Game review: Youda Camper

Youda Camper is a really fun adventure game. You are the owner of a new campsite and it is your job to load up the campground with things that would attract campers to your site. There are different types of tents, utilites, buildings and other items that different types of campers enjoy. I didn't think I would like this game at first. However, the more I played it, the more I loved it. It was fun trying to fit as many different types of things into your set amount of space. I think I just might buy this one.

Game review: Cooking Academy

Cooking Academy, much like Family Restaurant, is a time management game similar to Cooking Mama. You are given a set of cooking instructions, such as chop the carrot or fold the pastry, to complete within the set time limit. When the recipe is finished, you are graded on how well you prepared it. As much as I don't like cooking, this was actually pretty fun. It's not as difficult as Cooking Mama since everything is controlled by the mouse yet it was more enjoyable than Family Restaurant. The instructions are very basic so anyone should be able to understand them easily. I was able to make all of the appetizers and most of the breakfast dishes with no less than a C grade. And I'm pretty bad at games like this! For some reason, I can never get the little line to stop in the green spot, which means I end up burning a lot of food.

While I didn't let my daughter play this one, I think kids might enjoy this game as well as adults. I know my daughter likes Cooking Mama on the Wii and this was definitely easier than trying to manipulate the Wiimote into doing things like stirring a pot. Unfortunately for them, their parents will find the game too fun to share!

Game review: Kindergarten

Way back in October, I played Carrie the Caregiver 2, which was nothing spectacular. Figuring it was going to be along the same lines, I tried Kindergarten. Let me start off by saying that my daughter is currently in kindergarten so I have a pretty good grasp on what kids that age can do. This game should have been named Daycare or Babies or something. Parents drop off their little darlings and it is your job to feed them bottles (?), change their diapers (?!) and put them down for naps. While kindergarten kids do take short naps, they definitely are not bottle-fed nor are they wearing diapers. It's rather offensive to kids to put a kindergarten title on a game about babies.

The game itself is boring. In the early levels, you spend a lot of time standing around waiting for one of the babies to want something. Then it gets annoying when, for example, one child is playing in "the box" and another one immediately wants to play in it. Well, the thing only fits one kid at a time so you have to wait for the first kid to stop playing in it. Of course, this upsets the second one. It is also annoying to have to click on the rug to put one child on the floor before picking up another. You should be able to click on the second child and have them switch places. It would have made the gameplay a lot more streamlined.

Also, about this clicking on the rug thing, there are no "slots" for the kids to fit in. They basically sit wherever you click. This makes it possible for you to have two children sitting directly in front of each other. Then, if the child in the back wants something, you can't click on him/her. You need to move the front child in order to get to the back child. This could have easily been avoided by dividing the rug into invisible slots. Each child would automatically fit into the slot closest to your click. Since the children don't move around on their own, there is no reason to not have a specific spot for them to sit in.

I think that there were a lot of good intentions with this game. However, the developers just didn't pull it off very well. There were so many problems with the gameplay that I quit the game halfway through my 60 minute trial. That says a lot right there. While I would like to see the problems listed here fixed, I'd rather see them fixed as an entirely new game instead of a sequel. They need to get rid of the Kindergarten title on this one.